Dominator gun from PsychoPass Anime
Modeled and rigged as personal project to study on transforming quality of gun.
Survival Project character Rig collection
Characters I rigged from Survival Project at Academy of Art University.
Spider featured as one of the main character in the show.
He required a complex cartoony rig: allowing individual eye movement and On/Off for controlling all at same time.
Body is with head and everything is attach to one part in the model. After establishing the joint system to gets limbs connected, deformers are used primarily for head deformation.
Cicada and Worm are side characters that appear momentarily in the show.
Cicada rigged as cartoony character but not requiring complexity as spider.
Worm is rigged to have cartoony movement of worm, and it will get squashed in the middle so bend deformer is used to get the right movement for it.
Bear Muscle Simulation
Bear model and Texture from TurboSquid(Christian Leitner)
I rigged and built muscle simulation using Maya muscle deformer.
Studied bear anatomically and focused on body primarily to figure out way to express heavy weight with muscle deformer.
using Simple Muscle deformer in Maya to get squash stretch of muscle and jiggle.
Circle Automaton
Modeled and Rigged
Attempt on mimicking physics with only joints system with node editor.
It uses distance between joints on circle plates with bumpers at bottom for each joint group.
Human Biped
Model Provided by Academy of Art University.
Bipedal Rig